|
Dearly Departed
( 6)
Creature — Spirit
(5/5)
Flying As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
|
|
|
Preordain
( 1)
Sorcery
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Temple of Abandon
( 0)
Land
Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. : Add or .
|
|
|
Temple of Enlightenment
( 0)
Land
Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. : Add or .
|
|
|
Temple of Malice
( 0)
Land
Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. : Add or .
|
|
|
Tranquil Cove
( 0)
Land
Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. : Add or .
|
|
|
Woodland Cemetery
( 0)
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. : Add or .
|
|
|